Ryan Schifrin, Larry Hama (Writers), R.A. Salvatore, Geno Salvatore, Ryan Schifrin (Story), Adam Archer, and Jonny Rench (Art)
The final part of the Spooks mini-series serves as both an end and a beginning. It’s an end in that this supernatural story concludes with an action-packed, satisfying conclusion. On the other hand, it’s a beginning in that it helps lead into the new Devil’s Due series Spooks: Omega Team which debuts in July. While a few things bothered me about this series as a whole, Spooks #4 is a solid, fitting conclusion to the events that have been brewing since issue #1.
To put it as simple as possible, this finale pulls out all the stops. On one side we have the United States Army and its supernatural team, while on the other we have a sorceress, a vampire clan, a werewolf pack, a medusa, and some zombies that used to be former U.S. soldiers. If you want some crazy monster-fantasy action, this is the book for you. Heck, they even throw a fighting Abe Lincoln monument into the mix! It’s crazy stuff in all the right ways, that’s for sure.
On to the critical part, Spooks is something that I have enjoyed quite a bit, however, I would put it more into the mindless summer blockbuster category than something that will stick with me for years to come. The action hits all the right notes, even when it gets a bit silly, and the art team does a good job with keeping the action both gory and easy to follow. My biggest complaint would have to be that the dialogue is occasionally awkward and, from time to time, incredibly cheesy. This problem is far from crippling, but it did take me out of the story’s world from time to time as I found myself shaking my head over the absurdity.
All in all, if you’ve been following the Spooks story, you are sure to find a solid conclusion with this last issue. As I said, the creative team pulls out all the stops to create some impressive (and interesting) combat scenarios. Fun and satisfying. (Grade: B)